Doom engine mods/Moon Man
(Redirected from Doom II mods/Moon Man)
Developer | The Moon Men |
---|---|
Latest version | 1.3.1 |
Release date | 2019-01-27 |
Description[edit | edit source]
The ultimate simulation in killing kikes, nigs, spics, feminazis and more!
Features[edit | edit source]
- Extensive range of weaponry, perfect for killing your neighborhood scum!
- Enjoy the real simulation of action packed trip to Detroid, free of charge!
- Kikes, niggers, feminazis, ragheads, and more! Specially fit for the consumption of lead!
- Special appearance by Moonman, Ben "The Terror of Tel Aviv" Garrison, Hitler and his crew as a playable characters!
- Optimized for Zandronum multiplayer!
Compiling[edit | edit source]
Check Development/Tools and run the build_pk3.bat file to create a PK3 file. The output will be saved to Development/Builds with the date and time patched onto the end of the filename. For Linux there is dev_build_pk3.sh available also.
Running[edit | edit source]
Developed with Zandronum 3.0 aka Skulltag, Zdoom 2.8+, GZdoom 3+ in mind. Wont run at source ports without Decorate/ACS support. Requires either Freedoom or Doom 2 IWAD to play. Can be combined with any mappack PWAD. See:
- Zandronum
- FreeDoom (needs only freedoom.wad file) or get a copy of Doom 2 (needs only doom2.wad file)
- Doom Explorer sick windows Doom 2 server browser that serves as a nice single player launcher as well