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==Description== Blade of Agony is a story-driven FPS. The project is inspired by WWII shooters from the 90's and early 2000's, like Wolfenstein 3D, Medal of Honor, and Call of Duty, but with faster-paced gameplay in the spirit of Doom! The game can be played standalone using the GZDoom engine as a base. ===Story=== It's 1942, and the war approaches its peak. The U.S. has joined the Allied forces, and the Soviets are pushing back the front in the east. The tides of war are turning, and Hitler's victory seems more and more beyond his grasp. But the Nazis, refusing to capitulate, have grown obsessed with human experiments and occult artifacts, in which they see a potential escape from their final Doom. The Allied leaders reject this possibility as nonsense; nonetheless, some still fear what the Führer might be up to. The situation is nebulous, however, and little is certain. You are Cpt. William "B.J." Blazkowicz, an Allied spy, a fearless risk-taker, and the greatest soldier to ever take up arms in World War II. Your role has changed, though; you've retired from active duty, and now you spearhead operations as a systems analyst. You thought it would be the right choice--leading and motivating instead of doing the dirty work--but lately you've grown restless. At least until a few days ago, when you received an encrypted message from your old friend and comrade Cpt. Douglas Blake, calling you back to duty... ===Features=== Blade of Agony is much more than just a pastiche of the classic shooters that inspired it; the project will offer a unique experience. It also has many features not often seen in source port projects--Blade of Agony truly pushes GZDoom to its limits. *30 playable and unique levels in 3 different chapters (plus secret maps) *Orchestra-quality game music *Voice acting and ambient soundscapes *A combination of low-poly models and hi-resolution sprite assets to create the perfect retro feeling *Devastating armaments from the battlefields of WWII *Interactive NPCs that support the twisted plot's progress and help you understand the game *Improved enemy AI for more dynamic and challenging fights *Beautiful special effects (weather, elements, explosions, etc.) *Modern post-processing shaders (motion & effect blur, noise, flares, etc.) *Much, much more! ===What others say=== "This is basically one of the best DOOM mods I've come across." - John Romero ===Disclaimer & Important note from the developers=== Blade of Agony is a fictional scenario based on the alternative narratives of the Wolfenstein game series by id software and Bethesda and the corresponding canon. It does not represent accurate history, our political stance or thinking of the development team. We reject any form of racial hatred, discrimination, (Neo-)Nazism, anti-Semitism or glorification of the Second World War. ===Censored=== Version 3.1 was censored after complaints were made online about the game having concentration camps and era accurate depictions of anti-Semitic content.
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