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Fallout 4 mods/CREAtive Clutter
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===Uninstallation=== If you don't read these instructions and follow them you may break your game. We warned you. Uninstallation process is a little different starting with version 1.5. We are now using Settlement Menu Manager (SMM) for our menu injection method. While we don't strictly require SMM at this time, we most likely will require it in the future for all users. Might as well start using it now, it's a great mod and we hope more mod authors switch to it. However this mod still requires an uninstall chem to properly end all scripts associated with the ice cold drink cooling functionality. It is also CRITICAL that you scrap ALL objects that require power to function before uninstalling the mod. Use the uninstall chem. If you don't do this there will be quests and scripts baked into your save game PERMANENTLY which can bloat your files and will cause error reports in your Papyrus logs. *Make the Creative Uninstall chem located in the Utility menu of your chemistry workstation and consume it. *Wait a minute or so for the chem to take effect. *You can then save, exit and remove the mod safely. If you don't do this you may have a broken menu and you will not be able to re-install Creative Clutter again until you fix the menu. If you have a broken menu see the FAQ for instructions on how to repair it. Snappable Plants when uninstalling: If the plants are from pre-2.1 you should either unassign your settlers from or delete the plants by hand before uninstalling this mod since settlers can think they are still assigned to the plants and not want to assign to new locations/objects after the mod is gone. We looked into a script that can clean out those connections for you, but it was not guaranteed that it would clean out all the references properly so it is best if you to do it by hand. All post-2.1 plants (recognizable because they don't have "potted" in the name) are all safe :D. Scrap powered objects when uninstalling: If you do not scrap all objects that required power using workshop mode then you risk causing the scrap crash in your game (crashing to desktop when scrapping objects or when manipulating powered objects in workshop mode). Objects requiring power will include working terminal desks, electric lights, lit displays, and powered coolers. To learn more about this problem and to fix your save game if you've already uninstalled any mod that had powered objects without scrapping them in workshop mode first check out Registrator2000's Power Grid Tools mod.
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