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Fallout 4 mods/Underground Hideout Redux Player Home
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===Known/Potential Issues=== Known and potential issues are listed in the READ ME documentation. Please read the provided information before reporting "problems" that are already documented. Performance and Optimization: This is a large, VRAM intensive player home mod. The interior cells have been optimized using precombined meshes and previs data generated in the Creation Kit. Draw calls have never exceeded 5000 in my testing. Regardless, users with lower spec systems may experience performance issues. The mod also uses multiple shadowed light sources. Be advised that some players WILL likely have FPS issues if your machine can't handle numerous shadowed light sources. I have done thorough testing using three machines with a variety of hardware configs. My "low end" machine is a 4700-series i7 with a 2GB GTX860M and 16GM RAM. I am able to maintain a solid 45-50 FPS in the entire home and subway on medium and high graphics settings with no ENB. With my "mid-range" testing laptop having an i7-8700 series CPU, 32GB of RAM and a 4GB GTX 1050ti, I am able to maintain a solid 60 FPS in both the home and subway, on medium and high graphics settings with no ENB. Comments complaining of FPS issues or asking for a "fix" WILL NOT be responded to, or may just get a copy/paste of this statement as a response! If your computer isn't up to snuff to use this mod, that's on you. Upgrade your potato. If you do have FPS issues when entering the cell, save your game, quit to the desktop then reload your save. Also make sure you have no .ini file edits that globally disable the optimization system. That is the only advice I will offer.Exterior cell edits were kept to an absolute minimum. This mod edits three wilderness exterior cells by adding only a few new items to each. It DOES NOT disable or otherwise disturb precombined meshes or any part of the game's optimization system. If you suffer performance issues in the exterior cells, it is not the fault of this mod.
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