- Doom Remake 4 - Bring Classic Doom into the modern era.
- Fixed Demon Skintone - Prussian-Nordic demons.
- Wolfstone Replacement - Replaces Wolfenstein SS enemy, NSDAP-related iconography with Wolfstone equivalent.
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{{Infobox game | {{Infobox game | ||
|title = Doom | |title = Doom engine | ||
|image = | |image = [[File:DooM_1993_logo.png|320px]] | ||
|developer = [[wikipedia:id Software|id Software]] | |developer = [[wikipedia:id Software|id Software]] | ||
|publisher = [[wikipedia:GT Interactive|GT Interactive]] | |publisher = [[wikipedia:GT Interactive|GT Interactive]] | ||
|platform = Everything | |platform = Everything | ||
|release = | |release = February 1, 1995 | ||
}} | }} | ||
id Tech 1, also known as the Doom engine, is the game engine used in the id Software video games Doom and Doom II: Hell on Earth. It is also used in Heretic, Hexen: Beyond Heretic, Strife: Quest for the Sigil, Hacx: Twitch 'n Kill, Freedoom, and [[wikipedia:Doom_engine#Games_using_the_Doom_engine|other games produced by licensees]]. After id Software released the source code to Doom in 1995 various 'source ports' of the Doom engine were made by the community, including [https://zdoom.org/downloads GZDOOM/ZDOOM/LZDOOM], [https://github.com/coelckers/prboom-plus/releases PRBOOM], [https://www.chocolate-doom.org/wiki/index.php/Downloads Chocolate Doom], [https://github.com/fabiangreffrath/crispy-doom/releases Crispy Doom], [https://zandronum.com/ Zandronum], and [https://doomwiki.org/wiki/Source_port#List_of_source_ports over 100 more.] | |||
Most of the WADs and mods below will require a source port to work, if in doubt just use [https://zdoom.org/downloads GZDOOM]. | |||
<inputbox> | |||
type=create | |||
prefix={{PAGENAME}}/ | |||
placeholder=Mod name | |||
buttonlabel=Add a new mod | |||
break=no | |||
preload=Template:Mod Page/Preload | |||
preloadparams[]={{PAGENAME}} | |||
preloadparams[]=[[Category:Doom II mods]] [[Category:Doom II WADs]] [[Category:Heretic mods]] [[Category:Heretic WADs]] [[Category:Hexen mods]] [[Category:Hexen WADs]] | |||
</inputbox> | |||
==DOOM II== | |||
===Mods=== | |||
{{Mod List | |||
|1=category = Doom II mods | |||
|2=replaceintitle = /Doom engine mods\//, | |||
}} | |||
===WADs=== | |||
{{Mod List | |||
|1=category = Doom II WADs | |||
|2=replaceintitle = /Doom engine mods\//, | |||
}} | |||
==Heretic== | |||
===Mods=== | |||
{{Mod List | |||
|1=category = Heretic mods | |||
|2=replaceintitle = /Doom engine mods\//, | |||
}} | |||
===WADs=== | |||
{{Mod List | |||
|1=category = Heretic WADs | |||
|2=replaceintitle = /Doom engine mods\//, | |||
}} | |||
==Hexen== | |||
===Mods=== | |||
{{Mod List | |||
|1=category = Hexen mods | |||
|2=replaceintitle = /Doom engine mods\//, | |||
}} | |||
===WADs=== | |||
{{Mod List | |||
|1=category = Hexen WADs | |||
|2=replaceintitle = /Doom engine mods\//, | |||
}} | |||
<!-- Uncategorized mods. There shouldn't be any here, uncomment this to check | |||
{{Mod List | |||
|1=category = Doom engine mods | |||
|2=notcategory = Doom II mods | |||
|3=notcategory = Doom II WADs | |||
|4=notcategory = Heretic mods | |||
|5=notcategory = Heretic WADs | |||
|6=notcategory = Hexen mods | |||
|7=notcategory = Hexen WADs | |||
|8=replaceintitle = /Doom engine mods\//, | |||
}}--> | |||
[[Category:Game page]] | [[Category:Game page]] | ||
__NOEDITSECTION__ |
Developer | id Software |
---|---|
Publisher | GT Interactive |
Platform(s) | Everything |
Release date | February 1, 1995 |
id Tech 1, also known as the Doom engine, is the game engine used in the id Software video games Doom and Doom II: Hell on Earth. It is also used in Heretic, Hexen: Beyond Heretic, Strife: Quest for the Sigil, Hacx: Twitch 'n Kill, Freedoom, and other games produced by licensees. After id Software released the source code to Doom in 1995 various 'source ports' of the Doom engine were made by the community, including GZDOOM/ZDOOM/LZDOOM, PRBOOM, Chocolate Doom, Crispy Doom, Zandronum, and over 100 more.
Most of the WADs and mods below will require a source port to work, if in doubt just use GZDOOM.