Doom engine mods: Difference between revisions

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*[[Doom engine mods/Fears|Fears]] - Demo of a Lovecraftian mod based on the Amiga game of the same name.
*[[Doom engine mods/Fears|Fears]] - Demo of a Lovecraftian mod based on the Amiga game of the same name.
*[[Doom engine mods/Hellbound Soldier Sailor Doom|Hellbound Soldier Sailor Doom]] - All the Sailor Moon mods into a single revamped mod.
*[[Doom engine mods/Hellbound Soldier Sailor Doom|Hellbound Soldier Sailor Doom]] - All the Sailor Moon mods into a single revamped mod.
*[[Doom engine mods/Knee-deep in the COVID-19|Knee-deep in the COVID-19]] - Infect the hellspawn with covid.
*[[Doom engine mods/Mall Massacre|Mall Massacre]] - Storm the mall with Glocks and grenades.
*[[Doom engine mods/Mall Massacre|Mall Massacre]] - Storm the mall with Glocks and grenades.
*[[Doom engine mods/Mask of Sobek|Mask of Sobek]] - Spin-off prequel to Killing Time.
*[[Doom engine mods/Mask of Sobek|Mask of Sobek]] - Spin-off prequel to Killing Time.
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*[[Doom engine mods/The Cronus Camp for Wayward Boys|The Cronus Camp for Wayward Boys]] - A (somewhat buggy) stealth horror game for Gzdoom.
*[[Doom engine mods/The Cronus Camp for Wayward Boys|The Cronus Camp for Wayward Boys]] - A (somewhat buggy) stealth horror game for Gzdoom.
*[[Doom engine mods/The Holy Fruit|The Holy Fruit]] - Christian WAD created using the advanced tools of ZDOOM.
*[[Doom engine mods/The Holy Fruit|The Holy Fruit]] - Christian WAD created using the advanced tools of ZDOOM.
*[[Doom engine mods/The Inquisitor|The Inquisitor]] - A single map about our Doomguy, who has been teleported to the land of the damned.
*[[Doom engine mods/Trump Doom|Trump Doom]] - Make America Great Again!
*[[Doom engine mods/Trump Doom|Trump Doom]] - Make America Great Again!
*[[Doom engine mods/VR map|/vr/ map]] - Map created from a compilation of ideas from /vr/.
*[[Doom engine mods/VietDoom|VietDoom]] - A total-conversion for Doom inspired on NAM/Napalm 98 and Rising Storm Vietnam.
*[[Doom engine mods/VR map|/vr/ map]] - This megawad tells us the fate of the Marine, who was going to celebrate the New Year.
*[[Doom engine mods/Whitemare 2|Whitemare 2]] - Map created from a compilation of ideas from /vr/.


==Heretic==
==Heretic==

Revision as of 00:05, 10 November 2023

Doom engine
3CGoufhm.png
Developer id Software
Publisher GT Interactive
Platform(s) Everything
Release date February 1, 1995

id Tech 1, also known as the Doom engine, is the game engine used in the id Software video games Doom and Doom II: Hell on Earth. It is also used in Heretic, Hexen: Beyond Heretic, Strife: Quest for the Sigil, Hacx: Twitch 'n Kill, Freedoom, and other games produced by licensees. After id Software released the source code to Doom in 1995 various 'source ports' of the Doom engine were made by the community, including GZDOOM/ZDOOM/LZDOOM, PRBOOM, Chocolate Doom, Crispy Doom, Zandronum, and over 100 more.

Most of the WADs and mods below will require a source port to work, if in doubt just use GZDOOM.

DOOM II

Mods

WADs

Heretic

Mods

WADs

Hexen

Mods

WADs