Doom engine mods/Operation Body Count: Difference between revisions
(Created page with "{{Infobox mod |title = Operation Body Count |logo = https://i.imgur.com/BwKy9Icm.png |developer = [https://mikestoybox.net/ Impie] |version = 1.0 |release = 2017-10-18 }} ==Description== Jumping Required The HORUS terrorist group has just made super-terrorist Victor Baloch its new leader, and they’ve stolen several nuclear warheads. With the nukes in tow, they’ve begun holding the world hostage one region at a time. In response to this, NATO has greenlit a campaig...") |
m (Bot moved page Doom II mods/Operation Body Count to Doom engine mods/Operation Body Count) |
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Revision as of 02:40, 9 November 2023
Developer | Impie |
---|---|
Latest version | 1.0 |
Release date | 2017-10-18 |
Description
Jumping Required
The HORUS terrorist group has just made super-terrorist Victor Baloch its new leader, and they’ve stolen several nuclear warheads. With the nukes in tow, they’ve begun holding the world hostage one region at a time.
In response to this, NATO has greenlit a campaign to eradicate HORUS and Victor once and for all, with the Hercules of counter-terrorism Hector Juarez taking point. Operation Body Count is a go.
The original Operation Body Count could have been Jihadenstein, but was instead a pile of crap. The mod ended up being an amalgamation of missions based on other games about terrorist takeovers: Hostages, Persian Gulf Inferno, and Alcatraz to name a few. Each mission is a single map filled with various objectives and nasty terrorists, often inspired by other games of the same era that revolved around terrorist threats.
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Screenshots