Fallout 4 mods/Mech Arm Pack: Difference between revisions

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(Created page with "{{Infobox mod |title = Mech Arm Pack |logo = https://i.imgur.com/i36Grlim.png |developer = jmenaru |version = 1.1 |release = 2021-02-10 }} ==Description== A complete texture pack of the mech arm. Contains original texture and 6 other variations. Original release description: *Adds a equitable mech arm *Uses a [https://www.nexusmods.com/fallout4/mods/37153 customized version of the CBBE body] by default *I have split the arm into 2 pieces, a hand and the rest of the arm...")
 
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[[Category:Fallout 4 mods]]
[[Category:Fallout 4 mods]]
[[Category:Fallout 4 Clothes and Armor mods]]
[[Category:Mod page]]
[[Category:Mod page]]

Latest revision as of 23:33, 3 February 2024

Mech Arm Pack
i36Grlim.png
Developer jmenaru
Latest version 1.1
Release date 2021-02-10

Description[edit | edit source]

A complete texture pack of the mech arm. Contains original texture and 6 other variations.

Original release description:

  • Adds a equitable mech arm
  • Uses a customized version of the CBBE body by default
  • I have split the arm into 2 pieces, a hand and the rest of the arm. The intention is of course to equip both pieces for the full arm, however you can just equip them separately if you maybe want to mix and match, though they may not fit exactly and seamless to the body without using both.
  • Keep in mind that body(33) and hand slots are in use by the hand. That makes it incompatible with any other items that go there, so things like boots/full armors/gloves will most likely not work out of the box. This is unfortunately how things work and to my knowledge there's no way around it. Manual editing is required if you want to use this with custom outfits or conflicting items.
  • I have tried to have this move as realistically as possible and not stretch or deform, considering the nature of the model. Unfortunately, at the end of the day, the rig and game animations are made for a human body, not a mechanical one. That, combined with some unnatural poses or animations and movements, will make some pieces clip or fly out weirdly in some situations. There's not too much I can do about this and as it stands, it's pretty much as good as I can get it, without resorting to unnatural deformations.
  • All versions are craftable at the chem lab
  • Both esl and esp plugin included in the archive, choose what you prefer

Installation:

  • Unpack the files into your Fallout 4 Data directory
  • Enable the plugin in your mod manager

Uninstallation:

  • Disable the plugin
  • Delete all files that came with this mod

Download[edit | edit source]

Screenshots[edit | edit source]

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