Fallout 4 mods/I Gore It My Way

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Revision as of 21:12, 26 October 2023 by Admin (talk | contribs) (Created page with "{{Infobox mod |title = I Gore It My Way |logo = https://i.imgur.com/5sSXE8Cm.png |developer = jags78 |version = 1.0 |release = 2020-07-20 }} ==Description== I don't like the excessive nature of Fallout 4's dismemberment mechanic. It loses its impact way too quickly. But what I dislike the most is its randomness. A close-range shotgun blast to the face has no effect while a small calibre bullet across the whole map rips a raiders head clean of... That makes no sense. To...")
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I Gore It My Way
5sSXE8Cm.png
Developer jags78
Latest version 1.0
Release date 2020-07-20

Description

I don't like the excessive nature of Fallout 4's dismemberment mechanic. It loses its impact way too quickly. But what I dislike the most is its randomness. A close-range shotgun blast to the face has no effect while a small calibre bullet across the whole map rips a raiders head clean of... That makes no sense. To remedy that I came up with I Gore It My Way.

Now dismemberment is tied to one of two selectable conditions:

  • Dismember when limb is crippled
  • Dismember when limb is crippled on a critical hit

NPC behaviour when dismembered:

  • Starts to bleed out (loses health over time)
  • Faints at less than 20% health (vanilla essential idle animation)
  • DIES

Further options are:

  • Knock-Back effect
  • Selectable chance of dismemberment on crippling with explosives

Similar to 'Live Dismemberment' you can dismember the limbs of living enemies. All of this with the weapon/grenade of your choice. This can be individually set for Humans, Super Mutants and Feral Ghouls.

Best of all... It works with most modded weapons out of the box without a patch.

By default, all dismemberment is turned off.

  • Go into the MCM-/Holotape-Settings and select how the races should behave.
  • Hotkey or Quick-Select 'I Gore It My Way - Menu'.
  • If you find a weapon that you consider worthy of limb removal, select the Hotkey and move the weapon to the dynamic container...

You'll get the weapon right back and receive a pop-up message telling you that the weapon was been added to the dismemberment list. You're done...

If you want to remove the weapon from the dismemberment list, just add it again to the container and you should get a removal confirmation.

Download

Screenshots

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