Baldur's Gate 3 mods/NoRomanceMod

NoRomanceMod
Developer Crusaderknight20
Latest version 1.0.0
Release date 2023-12-06

DescriptionEdit

I've collaborated with @orinEsque and @dantrag28 on developing a mod to disable romances. Initially, we aimed to trigger romances solely based on gender tags, but this approach faced technical hurdles while converting between LSF (binary) and LSX (XML) formats. As a workaround, I resorted to binary editing, which allowed for the replacement of flags or tags but not the addition of new lines. This strategy led to a unique solution akin to "Jhaerik's Disable Reactions Mod." However, our mod differs significantly as it permits players to gain approval without initiating romance scenes. For example, in the NoMaleRom version, we have reworked the narrator's lines to convey a platonic narrative. Players should carefully avoid choosing romance lines in certain scenes, like Gale's weave scene, which we have intentionally kept non-romantic. As a result, Gale will not extend an invitation to his picnic area in Act 2, and Wyll won't ask for a dance, since these scenes previously implied non-platonic interactions.

Additionally, I attempted to introduce a new game flag, but the game files did not recognize this modification. Consequently, I developed two separate mod files to ensure game stability. The "NoFemaleRom" mod effectively removes flirting options with characters like Shadowheart, Karlach, and Lazel, and has been thoroughly tested for any game-breaking issues. Please report any anomalies you encounter, such as scenes that remain unchanged or lines that seem out of place. Additionally, for thorough tracking, I will also need a screenshot of the line of dialogue.

Again big thank you to both @dantrag28 and @orinEsque

Instructions:

  • Activate "NoMaleRom" only to prevent male characters from initiating romantic interactions.
  • Activate "NoFemaleRom" only to stop romantic interactions from female characters.
  • To implement these mods, use the Mod Manager. When you add the mods, they will first appear in the override folder, which is located at the bottom. Simply right-click on the desired file, choose 'allow in load order,' then save (Ctrl+S) and export (Ctrl+E) the order to the mod file.

DownloadEdit